Monks
“I don’t think I would have the patience to be a monk. So much of my life would be wasted exercising in some far off location, saying chants and things. No, I don’t think I could do it. But don’t misinterpret me; I would never mess with a monk either.”
A life of discipline. Monks are masters of discipline. They train their minds and their bodies to listen to only the input which is beneficial to their goals. They hone their skills in combat and teach themselves to move with the ebb and flow of their surroundings. Many monks have a cause, but every one of them is different. If you meet them in polite company, they may be willing to share, provided you listen with an open mind.
Monk
Aspects
Disciplined hand-to-hand fighter • Patient • Dedicated
Skills
- +3 Fist and foot (Fight and Athletics)
- +2 Conditioning (Physique)
- +2 Sound mind (Will and Empathy)
Health
Physical Stress
[1] • [2] • [3]
Mental Stress
[1] • [2] • [3]
Mild consequence [2]
Stunts
Shrug it off
Once per scene, when a monk would take physical stress, they may take it as an equivalent amount of mental stress instead.
Counter-attack
After rolling a defend check with Fist and foot (Fight), the monk may choose to inflict physical stress on the attacker equal to the shifts of success of the defense, as long as the attacker is in the same zone.
Press the advantage
Regardless of if an attack is a success with style or not, as long as there are positive shifts, the monk may choose to lower the number of shifts by one to gain a boost