Goblinoids Pt. 1

“The war horns sound like nothing you have heard. But you will not forget them. For it is at this moment that you become something new. A casualty, or a hero.” - Arnesan Filk, Moriel Captain

Goblins. “An infestation if you ask me. A creative little bunch. But an infestation nonetheless. They rob caravans. They steal livestock. They burn villages. Always in number, always when you do not expect them. When you catch one alone, however, you learn of their real character. Cowards.” - Thatchwin Grimble, Mercenary

Orcs. “We have all heard the stories have we not? Big brutes, bigger weapons. They say they collect teeth, teeth, to show status and rank. They burn a few extra fires at night just to put fear into those who can see them at a distance. Well let me tell you; I have seen them up close. They are nothing to trifle with. They are bigger than you think. They are nastier than you think. And they will not hesitate to tear off your arms for fun.” - Maican Kelly, Soldier turned bard

Goblin

Aspects

Nasty little schemerPower in numbersGoblinoid

Skills

  • +3 Tumble (Athletics)
  • +3 Stumble (Stealth)
  • +2 Fumble (Burglary)
  • +1 Rumble (Fight and Shoot)

Health

Stress

[2

Stunts

Nimblefoot

After being attacked from an attacker in the same zone which missed, the goblin can move one zone.

Mob

Goblins get +1 to Fight checks against targets which have already been attacked by a Goblin this round

Orc

Aspects

Tribalistic bruteQuick to angerGoblinoid

Skills

  • +3 Annihilate (Fight and Shoot)
  • +2 Heavyweight (Athletics and Physique)
  • +1 Intimidate (Provoke)

Health

Stress

[1] • [2]

Mild consequence [2]

Stunts

Fearmonger

An orc can invoke the Afraid aspect for free if it was created by them or an ally

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