Tag Extras

Here's a few ideas on how you can change tags for your game.

Snags

When buying a mostly negative tag, players can make it a snag. These start at 0 in play, stepping up once or twice up to their max when complicating things. Might include Insufferable Teenager, or Strong Opinions about Pineapple on Pizza, and can be rolled as normal (though probably rarely), or be used to push any roll.

Drags

Instead of stress, you may get a bad tag, a drag, that works against you. These start at 1 and step up from there. The total values of drags are added together and are treated as stress. When a drag could get worse, roll it and increase it if there are any hits.

Power Tags

These cost double to buy and step up, but when a roll with this tag is pushed it adds double the amount of dice. This might be Chosen One, Fire Sorcery, or Super Strength.

Modifiers

Complicated tags may have specialties and flaws tied to them, each that adds or takes away dice when they matter. That Starship Engine [4] might be great at FTL Travel [+1], but a little rusty when it comes to Planetary [-1]. These values should always even out in a tag when created. This can be handled on the fly with difficulty, but modifiers may make it more organized.

And a Little More

Tags represent just about everything in BAGS. Use them to make the game your own. The party may have a few of the same tags, such as Wits, Speed, Guns, or Morale, while others could have a group tag such as Funding, Heat, or Band of Horrible Goblins. Moreover, scenes and games themselves may have their own such as Blazing Fire! or Creeping Madness. Larger and more important tags may make more sense as a few tags. These other tags add up to the total and represent parts of the whole. A Spaceship [7] may have Engines [3], Cargo [2], and Weapons [2] under it. The composed tag can't be rolled itself, and is always the total of its parts, even when they change.

Tags provide the framework, the rest is up to the GM and players. Have trouble thinking of Tags for a character? Keep it SMPL with Smarts, Muscle, Personality, and Luck. Now go get 'em, tiger.

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